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Paul Glancey is a video game producer and former journalist in the United Kingdom. He made his first steps into the videogame industry as a writer with ''Zzap!64'' and ''CVG'' before contributing a few reviews to ''Mean Machines'' (''Wrestle War'' in issue 9 was the first). Like Julian Rignall and Richard Leadbetter, he tended to appear in both EMAP magazines at the same time.〔http://www.meanmachinesmag.co.uk/biography/9/paul-glancey.php〕 He went on to launch ''MegaTech'' - the first UK Mega Drive only magazine.〔http://www.meanmachinesmag.co.uk/biography/9/paul-glancey.php〕 This was an impressive publication, which, at its peak, had a monthly sale of over 40,000 copies.〔http://www.meanmachinesmag.co.uk/interview/9/paul-glancey.php〕 Ultimately, its publisher, EMAP Images, sold the magazine to Maverick Magazines, the publisher of a competing magazine called ''Mega Drive Advanced Gaming''. Shortly after ''MegaTech'' was bought, Maverick closed it down. After ten years in videogames journalism Paul moved into the business itself by becoming the Senior Game Evaluator at publisher Eidos Interactive from 1998 to 2000. He has worked as a Senior Producer at Electronic Arts' Criterion studio in Guildford, UK. Criterion has developed the best-selling ''''Burnout'''' series and 'gun porn' shooter ''Black''. After that, Paul worked at BlackRock Studio〔http://www.eurogamer.net/articles/split-second-hands-on〕 followed by a period as Game Design Manager at Ubisoft Reflections. He is currently a Senior Designer/Producer at Criterion.〔http://www.creativeengland.co.uk/index.php/2013/games-companies-pitch-before-panel-of-industry-heavyweights/〕 == External links == * (Interview with Paul Glancey at the ''Mean Machines'' Archive ) 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Paul Glancey」の詳細全文を読む スポンサード リンク
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